AI Insights · Timothy · July 2025
Top 5 Celebrity Games Performance in the US, Q2 2025
Explore the performance trends of the top 5 celebrity games on a unified platform in the US during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top five celebrity games displayed varied performance trends on a unified platform in the United States, according to Sensor Tower data.
Hollywood Crush from YOTTA GAMES PTE LTD saw weekly revenue fluctuate around the $90K-$100K mark, peaking at $103K in late April. Weekly downloads started at 11.2K and saw a significant rise to 16K by mid-April, with a final week surge to 13.4K. Active users showed a robust upward trend, climbing from 59.7K to a peak of 106.8K in early June before settling at 92K.
MovieStarPlanet 2, by MovieStarPlanet, had steady weekly revenue ranging from $8K to $17K, with a notable peak of $14.7K in late June. Downloads were modest, starting at 970 and reaching a high of 3.6K in mid-June. Active users increased from 2.3K to a peak of 5.3K in mid-June, ending the quarter at 3.8K.
Lamar - Idle Vlogger by Crazy Labs experienced a significant increase in weekly downloads, from 35.3K to a remarkable 112.9K by the end of June. Revenue saw a steady rise, peaking at $15.7K in late June. Active users surged from 91.1K to an impressive 209.1K by the quarter's end.
PewDiePie's Tuber Simulator from Outerminds Inc. had a stable revenue flow, peaking at $5.5K in early June. Downloads varied, reaching a high of 6.2K in mid-May. Active users showed a significant increase, from 7.4K to a peak of 22.1K in mid-June, before ending the quarter at 11.1K.
Finally, SUPERSTAR SMTOWN by Dalcomsoft, Inc. maintained consistent weekly revenue, peaking at $6.4K mid-April. Downloads remained steady, hovering around 1K. Active users showed a slight decline from 5.8K to 5.1K, with a small uptick to 5.1K by the end of June.
These insights highlight the dynamic nature of the celebrity games market in the US, with more detailed analytics available from Sensor Tower.